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Graphic Designer

3D Works

For 3D works. I'm able to understand most principles of 3D work processes. I learn how to create a complete 3D models with universal computer softwares like Maya and Blender.

Portfolio: Text
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Diving Helmet

Hard surface object modeling referenced from a real vintage diving helmet

I'm able to create high detailed object and make correct proportion tropology of 3D mesh along with good UV mapping.

Portfolio: Text
Portfolio: Pro Gallery
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Avatar Customization

Customization of personal humanoid characters for games inside Blender for Unity

I learn to combine mesh and skinned mesh, blendshapes for my personal 3D character. This help me gather additional advence things I missed from the university class about Blender.

From achieving this, I also learned priciples of 3D game making processes and got me more familiar with game engine like Unity.

Portfolio: Text

VRChat Avatar Customization

Edit, customize, and learn important game design workflow from Unity function with basic C# script, and components.

Portfolio: Video

Attic Bedroom Design

Build and design interior room in concept of cozy attic bedroom

Learn to use Unity lighting system and the way to optimization using light baking, light probes, reflection probes, and many more.

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Portfolio: Image
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Animal Kingdom

Basic 3D polygon modeling of different types of animals

Portfolio: Text
Portfolio: Pro Gallery
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The Studio

3D room design for scene lighting and rendering in the concept of a small room.

This is when I'm learning lighting and rendering in Autodesk Maya during class.

Portfolio: Text
Portfolio: Pro Gallery
Portfolio: Pro Gallery

Lilly

A 3D low-poly character for game design class named Hide & Seek in turn table.

I'm able to model basic shape low-poly for game character and game assets.

Portfolio: Text
Portfolio: Video
Video Game Designers

Game Design

Make games with game design principles is one of my favorite hobby apart from my music.

By making this in free time without stress, some short, and easy to play games can be created this way. I learn to design game mechanics system, learn tecnique and the way to make interesting games with my creativity.

Finally, this part of game design are not just about games but creating assets like background music and sound effect is included in the making process.

Portfolio: Text

Making No-Code Games with Construct

This video is about my game design made with a program called "Construct" A visual programming game engine software for over 5 years since high school where I design HTML5-based 2D platformer shooting arcade games with free assets and mine.

Moreover, I have been learning and interested about 3D game making with Unity editor with basic C# language.

Portfolio: Video
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Purification Squad

An example complete demo game I created for final group thesis game project concidered to waste management

The game is about a group of 4 characters sent to help each city from the mutant garbages monster invasion. This project gathered all of my game design knowledges and team skills where our groups can complete this. The team seperated into Game Designer, Developer, Artist, Level Design, and Sound Editor.

Portfolio: Video

Game Contest Project

"To Your World" is a 2D animation project me and my friends participate in and it is a part of an original IP 1 of the 5 projects in Thailand that I produced trailer music.

Click the link below for more details

Portfolio: Video
Music Recording

Music Production

In addition, I'm also able to compose music and edit sounds using Digital Audio Workstation software for games and films.

Arranging, editing, mixing, and up to mastering music from scratch for games, ads, and flims.

Portfolio: Text

Example of Music Production Workflow

This video is about my over 5 years experience in music production. It starts from design, the gathering of a story, idea, and emotion. Then, It runs into the process of arranging, editing, and design each sound preparing for mixing and mastering at the final process.

Portfolio: Video

Game Backround Music

This video is the making of a 2D side-scrolling shooting game title music "Little Bullet" The arcade game that I practice and made in my free time.

You and test it in Game Design section.

Portfolio: Video

Example Music

Some of my music production works

Portfolio: Text
Portfolio: Music Player
Portfolio: Music Player
Portfolio: Music Player
Music Equipment

Sound Editing

Edit & Enhance sounds for films and games with modern software.

This includes sound design and deep technical method about game sound effects which needed to participate with dev team.

Portfolio: Text
Portfolio: Music Player

Example of Sound Editing Workflow

This video is about my experience in sound editing for 5 types of sounds includes Dialogue, Ambience, Foley, SFX, and Music, with an essential high productive tool like Pro Tools.

Portfolio: Video
Example
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Portfolio: Video Player

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